Dungeon Masterpiece
Dungeon Masterpiece
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Fix 3 Things To Get Your Players Engaged In Your World!
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Good evening, dungeon masters. Does your worldbuilding fail to captivate your players' imagination? This illuminating video shall demonstrate how to intricately entwine your lore into adventures that enthral. Learn to avoid tedious factual recitations. Utilize environmental clues and personalized backstories to intrigue. With contextual encounters and tangible artifacts, transform your world into a living, breathing realm of m...
Просмотров: 18 978

Видео

Yes, it has.... AND 5e 2024, AS WELL!
Просмотров 80 тыс.8 месяцев назад
⚔️ Support Dungeon Masterpiece on Patreon! ⚔️ www.patreon.com/dungeonmasterpiece 📜 Get More Content on Itch.io! 📜 dungeonmasterpiece.itch.io/ 📢 Subscribe to the Newsletter! 📢 baronderopp.substack.com/ Will Baldur's Gate 3 outmatch D&D's Virtual Tabletop? How will BG3's immersive gameplay teach 5e rules better than Wizards of the Coast? Can BG3 modding communities provide a smoother experience t...
Uncomfortable Truths You Probably Need To Hear!
Просмотров 33 тыс.9 месяцев назад
💥Check out Our Sponsor's Kickstarter, Calamity and Mythical Dice!💥 www.kickstarter.com/projects/dndwizards/calamity-and-mythical-dice-set-collection 🎲 The best part is the figurines inside are made from the same material as the dice themselves, so they are perfectly balanced! 🎲 ⚔️ Support Dungeon Masterpiece on Patreon! ⚔️ www.patreon.com/dungeonmasterpiece 📜 Get More Content on Itch.io! 📜 dung...
D&D 5e Gets Treasure Hoards All Wrong.
Просмотров 21 тыс.9 месяцев назад
💥Check out Our Sponsor's Kickstarter, Enclave!💥 www.kickstarter.com/projects/757240159/enclave-a-tableless-roleplaying-game?ref=36dkym 🎲Get the Treasure Hoard Generator Redux HERE!🎲 dungeonmasterpiece.itch.io/treasure-hoard-generator-redux ⚔️ Support Dungeon Masterpiece on Patreon! ⚔️ www.patreon.com/dungeonmasterpiece 📜 Get More Content on Itch.io! 📜 dungeonmasterpiece.itch.io/ 📢 Subscribe to ...
The Problem with D&D Starting Towns.
Просмотров 46 тыс.10 месяцев назад
Check out the Faction Video Here! ruclips.net/video/wXPXNrhyo9Y/видео.html ⚔️ Support me on Patreon! ⚔️ www.patreon.com/dungeonmasterpiece 📜 Check out my content on itch.io! 📜 dungeonmasterpiece.itch.io/ 📢 Subscribe to the Newsletter! 📢 baronderopp.substack.com/ Need a starting town fast? This guide shares the key elements DMs need when prepping a new campaign's first settlement. We cover quick...
Shadowdark Fixes Everything Wrong with D&D 5e
Просмотров 72 тыс.11 месяцев назад
Does Arcane Library's Shadowdark RPG fix every problem that existst in 5e? Join the Shadowdark Game Jam Here! itch.io/jam/shadowdark-independent-game-jam Get the Shadowdark Quickstart Rules Here: www.thearcanelibrary.com/pages/shadowdark ⚔️ Support me on Patreon! ⚔️ www.patreon.com/dungeonmasterpiece 📜 Check out my content on itch.io! 📜 dungeonmasterpiece.itch.io/ 📢 Subscribe to the Newsletter!...
Overland Travel is BORING. BotW Has the Answer.
Просмотров 36 тыс.Год назад
Join Baron de Ropp in this captivating video as he shares techniques for enhancing overland exploration in tabletop RPGs. Discover how to make the journey more engaging by incorporating iconic landmarks for orientation, drawing inspiration from games like Breath of the Wild. Learn to create custom landmark tables, adding depth and excitement to each hexcrawl. Foster a sense of discovery with ra...
Daggerheart will both SUCCEED AND FAIL!
Просмотров 24 тыс.Год назад
Daggerheart will both SUCCEED AND FAIL!
Create an EPIC Campaign in 12 Hours with Knave 2e!
Просмотров 43 тыс.Год назад
Create an EPIC Campaign in 12 Hours with Knave 2e!
How I PREPPED AND RAN 7 Sessions in 3 Days!
Просмотров 51 тыс.Год назад
How I PREPPED AND RAN 7 Sessions in 3 Days!
The Best NON-D&D RPG to Play & Make Content For!
Просмотров 36 тыс.Год назад
The Best NON-D&D RPG to Play & Make Content For!
Ocarina is the Best D&D Campaign Blueprint
Просмотров 72 тыс.Год назад
Ocarina is the Best D&D Campaign Blueprint
Doom-likes improve D&D Adventure Writing
Просмотров 21 тыс.Год назад
Doom-likes improve D&D Adventure Writing
Sort of? It's Complicated.... 50k AMA!
Просмотров 18 тыс.Год назад
Sort of? It's Complicated.... 50k AMA!
5 Bad Habits Video Games Teach DMs
Просмотров 40 тыс.Год назад
5 Bad Habits Video Games Teach DMs
ONE D&D Survey Responses Hurt Most D&D Players: Here's Why
Просмотров 82 тыс.Год назад
ONE D&D Survey Responses Hurt Most D&D Players: Here's Why
The New DM's Guide To Balancing Encounters: (AN ACTUALLY USEFUL HOW-TO)
Просмотров 58 тыс.Год назад
The New DM's Guide To Balancing Encounters: (AN ACTUALLY USEFUL HOW-TO)
Halo's Blood Gulch Improves D&D Combat Encounters: Here's Why
Просмотров 91 тыс.Год назад
Halo's Blood Gulch Improves D&D Combat Encounters: Here's Why
My 9 Favorite RPGs That Aren't D&D!
Просмотров 154 тыс.Год назад
My 9 Favorite RPGs That Aren't D&D!
3 Pillars of Great Worldbuilding!
Просмотров 44 тыс.Год назад
3 Pillars of Great Worldbuilding!
How to Run Horror in D&D!
Просмотров 30 тыс.Год назад
How to Run Horror in D&D!
Eberron's Geographic Challenge
Просмотров 26 тыс.Год назад
Eberron's Geographic Challenge
Fast Travel in D&D, and Keep It INTERESTING!
Просмотров 25 тыс.Год назад
Fast Travel in D&D, and Keep It INTERESTING!
Dungeon Support! I answered your questions!
Просмотров 16 тыс.Год назад
Dungeon Support! I answered your questions!
Running D&D Factions, Explained
Просмотров 55 тыс.Год назад
Running D&D Factions, Explained
West Marches Campaigns, Explained
Просмотров 44 тыс.Год назад
West Marches Campaigns, Explained
The Problem with Random Encounters
Просмотров 32 тыс.Год назад
The Problem with Random Encounters
Phandelver's Geographic Problem, Explained!
Просмотров 43 тыс.Год назад
Phandelver's Geographic Problem, Explained!
ONE D&D's New VTT is Bad for D&D. Here's Why.
Просмотров 171 тыс.Год назад
ONE D&D's New VTT is Bad for D&D. Here's Why.
Write your First D&D Campaign Setting!
Просмотров 72 тыс.Год назад
Write your First D&D Campaign Setting!

Комментарии

  • @Fantasyscaping
    @Fantasyscaping 12 часов назад

    This is fascinating! Extremely valuable content!

  • @lorenzohot5234
    @lorenzohot5234 18 часов назад

    Good to know!

  • @joelkurowski7129
    @joelkurowski7129 20 часов назад

    What's the thumbnail art?

  • @mrnixon2287
    @mrnixon2287 23 часа назад

    gr8 world building tips. the trick is to prep whats directly in front of the party and drop story hooks about an interesting location you want them to explore next. every location is the right location is superb advice. with practice your players wont know what u have prepped and what u have improved.

  • @Sonderin
    @Sonderin День назад

    LOL Thought you were literally Alan Tudyk from the thumbnails... Still stayed and watched though hehe.

  • @princessmaly
    @princessmaly 2 дня назад

    Okay but Topaz dragons actually don't like water, their lair wouldn't be underwater, they prefer to stay dry. Yeah, it is weird that they lair near seacoasts when they have the personality of cats. But they're gem dragons of course they're weird.

  • @damdamfino
    @damdamfino 2 дня назад

    I think the better comparison is Harmonquest and Dimension 20. Both are behind a paywall, both are more comedy focused, improv comics just spitballing on stage for an audience first, story second. CR is free to watch and more like a let’s play, and their animated show is not the same as Harmonquest, as they rewrote everything to be structured for narrative storytelling, not just animating their gameplay. I actually really like Harmonquest, it’s what got me into D&D and I rewatch it all the time. I don’t rewatch CR because who has time for that, and I actually don’t watch D20 at all.

  • @macoppy6571
    @macoppy6571 3 дня назад

    0:13 Don't start with quest hooks Donjon ChaoticShiny Roll 2 prompts and find how they conflict 1:51 Quest Hooks Who's involved, What things, Consequence impacts PCs 3:33 Rapid Dungeons History, Current Usage, Needed features, bullet list Throw two random encounters into a blender Derive quest hooks from how this conflict spills into PCs lap Throw narrative requirements into simple dungeon Bake at 420 for less than 15 minutes

  • @bugslayerprime7674
    @bugslayerprime7674 4 дня назад

    Is this problem a product of the reaction to the mentality of "I want my character growth to be a matter of what I can do not what I own"? I remember a few years ago reading an article or forum post somewhere complaining about how the writer didn't like that. Character growth for Marshall characters was about their equipment rather than their own power, and how spellcasters growth was about their power, not just their equipment. Pair that line of thinking with the issue of DMS handing out too much powerful gear and then trying to scale back the power by having it stolen or lost or destroyed, and you'll get a batch of players and designers who recognize that the solution is to have power baked into the class progress table which can be tested and "balanced", rather than the equipment which can be mishandled.

  • @joshuawinestock9998
    @joshuawinestock9998 5 дней назад

    Hard disagree. So many cool moments powered by an "actually I can do this" or "actually I'm still alive because of this". The whole table laughs every time. IMO that's why you have rules; if the DM just ruled that stuff, there'd be no tension

  • @robinhood5627
    @robinhood5627 5 дней назад

    Wow lots of great points and given me lots of new ideas to incorporate into my campaign I host. Thanks loads!

  • @michaelpaul7040
    @michaelpaul7040 6 дней назад

    Role playing games, dice, blah blah blah. Talk to us about where you got that BLAZER, sir

  • @seanmurphy7011
    @seanmurphy7011 8 дней назад

    Random encounter tables are awesome. Hush.

  • @syrvitor696
    @syrvitor696 8 дней назад

    I had to do a double take with his first example x'D

  • @henrykorvus6954
    @henrykorvus6954 9 дней назад

    The RPG that I read and thought would be amazing but was way to slow, is Runequest.

  • @sparklebottom6121
    @sparklebottom6121 9 дней назад

    I have lost faith in companies milking the DND brand to death . Fan products are the future . Paizo proved you can make an amazing game thats everything DND except the name . I am more excited over this than the next DND edition .

  • @sparklebottom6121
    @sparklebottom6121 9 дней назад

    I disagree . A DM who only does his own thing falls into his comforts and habits . Adding a short adventure module is a breath of fresh air to any existing campaign .

  • @atlasdm
    @atlasdm 10 дней назад

    Shame on you for supporting Ben Milton and Knave 2e. Ben lied to us Kickstarter backers and sold advanced copies of what was supposed to be a Kickstarter exclusive cover at a convention before ANY of the backers got their books. I still don't have mine as of this post. Then he treated us like we were the bad guys for complaining when the exclusive cover was renamed "premium edition." Don't support ANY content creator that lies and then disrespects their backers. Shame on you both!

  • @yourseatatthetable
    @yourseatatthetable 11 дней назад

    A trick I started using in the 90's for dealing with encumbrance was to substitute 'weight a character can carry' for slots. i.e., the amount of 'stuff' - weapons, gear, supplies, 10-foot poles, a given PC could carry. Let's say an average human can carry 20 items easily, not including worn armor, clothes, belts, packs, and pouches. I then assigned 'slots' to such things such as a pack and pouch. The average pouch 3 slots, a pack 15 slots, that sort of thing. Then, the PC could carry an additional 5 'slots' with a -1 for actions, combat, movement, etc. This would accumulate. 10 extra items? -2, and so on. We noted things like carried bags, which could be dropped (and lost, forgotten, or stolen in the heat of combat) and time for 'shrugging out of my pack'. Each item was considered something that you needed a hand to handle. A torch is an item, a bundle is 'a number of items bundled'. Smaller items, such as caltrops (which usually come in a bag) would be a single item - i.e. 5 caltrops held in one hand. Regular Rations - 1 slot or item per day per person; iron Rations - 5 days per 'slot' because they're supposed to be condensed and meant for survival, not flavor. Potions are usually in vials, so same as caltrops, a mirror, string, etc, same thing, so a single slot could hold different, small items. To further help the Players, I'd made custom character sheets with 'slots'. Bags and Packs would have a separate, smaller sheet which would remind them of what 'could' be lost if you set it aside and forget to grab it. Trust me, it only takes once or twice for a party to slog back to that last site of combat to fetch a badly needed pack or two before they become more aware of such things. That also opens up the possibility for another encounter. After all, the dead and debris of a battle are rarely left alone for long, eh? Tiny items, like those commonly used as spell components, would be 25 per slot for simplicity. Arrow heads, coins, gems, spell components, spices, and so on. Then we'd adjust for size. Smaller characters like Halflings can carry 25% less than a human, so 15 slots, where as a large character, like a Dragonborn for example, can carry 25 and so on.

  • @yourseatatthetable
    @yourseatatthetable 11 дней назад

    One of those things that players and GMs avoid early on (and hopefully, begin to embrace later when they're seeking a deeper, more immersive experience). Darkness and light, as well as resource management. They race and are granted magical means to see in the dark; to produce food and water on demand; etc. So many lost opportunities.

  • @dereklong801
    @dereklong801 12 дней назад

    I don't understand how people got to "campaign" meaning merely a "story arc of adventures tied together by a common plot". "Campaign" has always meant "game setting of a DM for a specific group of players over time". I suspect because recent gamers only participate in 1-5 adventures before calling it quits, so they think a string of narratively related adventures is a "campaign".

  • @gregorymurphey2115
    @gregorymurphey2115 12 дней назад

    I feel like this video needs some clarification. I dont remember the force dice mechanic in the west end version of starwars. It is definitly in the fantasy flight version. Likewise the hunger mechanic is in vampire 5e but he showed vampire 2e on the picture. I feel like when recomending games to people you should be clear aboit what game your recomending.

  • @Alxndros01
    @Alxndros01 13 дней назад

    These are great points, and honestly why I found Riven so difficult and frustrating to complete back in the 90s. You had to pay attention to EVERYTHING, because at some point in the future you would have to use that information. You needed to keep a notebook to really work through the game

  • @Renseru
    @Renseru 14 дней назад

    Pretty sure you could write a world builder guide like Bob did with Delve or Slyflourish did with LazyDM books.

  • @waltergedda414
    @waltergedda414 14 дней назад

    Great video i dont know how this would wotk but would be great to hear your take on the plane of ravnica and the guild situation

  • @mikfhan
    @mikfhan 15 дней назад

    Technoir RPG has a matrix to generate narrative on the fly, I never tried but some clever trusting creative groups might be able to play it without any DM at all.

  • @jeremiahthomas8140
    @jeremiahthomas8140 15 дней назад

    I have never heard Tonkawa pronounced that way.

  • @jackhowe6
    @jackhowe6 16 дней назад

    Your Mausritter sounds a lot like Bunnies and Burrows.

  • @crownedcrow7745
    @crownedcrow7745 17 дней назад

    I know its two years too late but I can't resist: Marsember should be a popular and wealthy city? Excuse me sir, did you not read the name of said lake its nestled beside? Yes that's right, the lake of DRAGONS. Wanna guess how it got that name? Wanna guess why Marsember isn't so popular and wealthy despite its geopolitical location?

  • @mrnixon2287
    @mrnixon2287 18 дней назад

    very useful world building tips!

  • @mucasloser6055
    @mucasloser6055 18 дней назад

    pretty good, I liked the video. what about you?

  • @aleksanderalechin8466
    @aleksanderalechin8466 19 дней назад

    Perhaps i'm thinking of diffrent er but to become the king you needed permission of papacy.

  • @Aeidotronics
    @Aeidotronics 19 дней назад

    *Gehn. Legendary game!

  • @johnmichaelcule8423
    @johnmichaelcule8423 19 дней назад

    You imply that Knight is an hereditary rank like the others. It ain't. Though it was common for a knigth's son to be knighted and to inherit his fathers land... it wasn't automatically so. And knightood could be granted by a senior knight: it didn't take a king until much later.

  • @vonether
    @vonether 20 дней назад

    As for the last video's question, the D&D default mode of commoners being allowed to clear and claim land is a big change to feudalism.

  • @AbsolutionFB
    @AbsolutionFB 20 дней назад

    I came for the game design and stayed for the existential dread

  • @deadinside-iq2ry
    @deadinside-iq2ry 21 день назад

    dont most zelda games do this.

  • @fanboykc9140
    @fanboykc9140 21 день назад

    Love you videos, brother! Keep being awesome! .. ... ... DC20 HYPE TRAIN!!! Kickstarter launch in less than 4 hours!!!

  • @BigJThundy
    @BigJThundy 22 дня назад

    This is the kind of content I want from a dude named Baron de Ropp.

  • @sinmaan7568
    @sinmaan7568 23 дня назад

    So useful for especially a Warhammer Fantasy campaign as your players are actually the people of the land.

  • @redderickjohns33w
    @redderickjohns33w 23 дня назад

    Hot damn this is good content. I wish I found this a year ago.

  • @purefoldnz3070
    @purefoldnz3070 23 дня назад

    and now after all these years Riven is coming back and will be expanded

  • @sterlingsteele1394
    @sterlingsteele1394 23 дня назад

    Fantastic advice, I cannot thank you enough.

  • @natwon633
    @natwon633 24 дня назад

    Dissertation. Huh.